Sketchup 3D Design

SkillsFuture Credit Approved Course

Introduction:

This course is an introduction to developing 3D design ideas using popular 3D design software Sketchup. Sketchup is very user-friendly and enables wonderful perspective drawings. It is ideal for planning interior design projects and proposals,but can also be used for modelling objects and outdoor spaces. SketchUp is sufficiently adaptable to be relevant for the home enthusiast and professionals alike.

After taking the SketchUp 3D Design (Basic) course in Singapore, students are well-equipped and prepared to take on the more challenging SketchUp Advanced course.

Duration:

15 hours

Content:

  1. Get Ready
    • Install Sketchup Make
    • Sketchup Make vs Pro
    • Sketchup Preference/Setting
    • Navigation
    • Shade Faces & Edges
    • Create Camera View
    • Create Shadow & Fog
    • Create Multiple Views with Scenes
    • Configure Toolbars
  2. Manipulate Objects
    • Select & Move Objects
    • Scale & Rotate Objects
    • Manipulate Faces & Edges
    • Advanced Selection Tools
  3. Drawing in Sketchup
    • Line Tool Fundamental
    • Eraser Tool
    • Rectangle Tools
    • Push Pull
    • Offset
    • Curved and Freehand Shapes
    • Circular Tools
    • Soften and Smooth Edges
    • Using the Follow Me Tool
    • 3D Text
  4. Measure & Label
    • Tape Measure
    • Protractor Tool
    • Create Label with the Text Tool
    • Dimensioning
    • Create Cutaways with Section Planes
  5. Stay Organized
    • Group Objects
    • Work with Layers
    • Work with Outliners
  6. Working with Components
    • The Component Window
    • Create Components
    • Using the 3D Warehouse
    • Import Model
    • Component Options
    • Use the Interact Tool
  7. Working with Materials
    • Apply Materials
    • Edit Materials
    • Create Materials
  8. Working with Textures
    • Create Materials
    • Map Curved Objects
    • Project Maps with Curved Objects
    • Create a Floor Plan Using BitMap Images
  9. Rendering with Animation
    • Apply Styles
    • Create New Style
    • Export in 2D & 3D
    • Basic Animation
  10. Extensions
    • Sketchup Extensions
    • Install Extension
  11. From 2D file to Build 3D model
    • Import 2D Drawing
    • Scaling
    • Accurate placement

Students need to bring their own laptops with SketchUp installed for training.

You can download Sketchup from https://www.sketchup.com/download?sketchup=make

We do not provide SketchUp software.

SkillsFuture Credit Approved Course

Introduction:

This advanced in-depth course builds upon the topics taught in SketchUp 3D Design (Basic) and teaches advanced topics in SketchUp such as dynamic components,  companion application, layout, and how to export and import objects to other programs, such as AutoCAD and 3DS Max.

Students are recommended to take the SketchUp 3D Design (Basic) course in Singapore before tackling the more challenging SketchUp Advanced course.

Duration:

15 hours

Outline:

  1. Beyond the basics - what is possible in SketchUp?
    • Intermediate modelling techniques
    • 2D to 3D and Freeform
  1. Advanced Modelling Techniques
    • Controlling segments and face counts
    • Using Follow Me for Detailed modelling
    • Using Push Pull techniques
    • Freeform Modelling
  1. Work with other CAD format
    • Importing CAD
    • Layers and protocols
    • Selection techniques
    • Isolating layers
    • Refining components
    • Discover outliner
    • Why groups
    • Choosing groups or components
  1. Advanced Textures
    • Editing textures
    • Managing your textures
  1. Animation techniques
    • Controlling transition speed and delays
    • Tabs and updates
  1. Scene Manager
    • Understanding the Scenes Manager
    • Changing and updating scenes
    • Controlling animation
    • Output for video
  1. More about styles
    • Getting to understand styles better
    • Saving and editing styles
    • Incorporating your style into your scene
  1. Controlling output
    • 2D graphics out
    • 3D models out
  1. Shortcuts for getting around SketchUp
    • Zoom, pan and rotate
    • Move, copy and scale
    • Where and how to add shortcuts
    • Understanding implied intersections
  1. UVW mapping
    • Projected UVW mapping
    • Adjusting mapping size
    • Adjusting mapping position
    • Mapping UVW origin
  1. Shadows and daylight control
    • Using alpha channels
    • Preparing graphics with alpha channels
    • Banner objects
    • People and trees

Students need to bring their own laptops with SketchUp installed for training.

You can download Sketchup from https://www.sketchup.com/download?sketchup=make

We do not provide SketchUp software.

Introduction:

Learn how to take a single scene with interior/exterior elements and add lights, move cameras, and enhance objects with translucent and reflective surfaces. Use SketchUp with V-Ray, a powerful add-on to SketchUp that provides professional lighting and rendering tools.

Duration:

15 hours

Outline:

  1. Getting Ready to Render with V-Ray
    • Obtain V-Ray
    • Locating V-Ray tools and features in Sketchup
  2. Lighting the Place Up
    • Creating natural daylight with the V-Ray Sun and Sky
    • Using the Omni Light
    • Exploring the Rectangle Light
    • Exploring the Spotlight
    • Exploring the IES light type
    • Setting up image-based lighting
  3. Bouncing Our Light Around
    • Working with irradiance mapping
    • Creating a light cache solution
    • Using the DMC engine
  4. Working with the Physical Camera
    • Overview of the physical cameras
    • Understanding the Exposure controls
    • Handling perspective correction
    • Setting up for a depth-of-field effect
  5. It’s a Material World
    • Introduction to V-Ray-specific materials
    • Creating diffuse surfaces
    • Creating reflective surfaces
    • Creating refractive surfaces
    • Creating translucent surfaces
  6. The Quality Control Department
    • Using fixed-rate sampling
    • Working with the Adaptive DMC engine
    • Controlling the Adaptive Subdivision sampler
    • Exploring subdivs and the DMC sampler controls
    • Manipulating color mapping
  7. Adding Some Pizzazz to the Rendered Output
    • Adding displacement to materials
    • Using caustic lighting effects
    • Creating occlusion effects
    • Creating a non-photorealistic render (NPR) with the Toon material
  8. Course Summary

Students need to bring their own laptops with SketchUp & V-ray installed for training.

You can download V-ray for Sketchup from https://www.chaosgroup.com/vray/sketchup

We do not provide any software.