Autodesk Inventor


SkillsFuture Credit Approved Course


This course covers the interface and key processes of this parametric design system, including sketching, drawing, modeling parts, and building assemblies. Upon completing this course, you will be able to create parts and assemblies and document them for manufacturing. This course also included advanced topics such as sweeps and lofts, T-splines, and assembly visualization techniques that will take your documentation to the next level.


Computer Basic


20 hours / Part time


Basic Concepts

  • Exploring major workflow steps
  • Home Dashboard
  • Reviewing different file type

Leveraging the Project

  • Project file introduction
  • Creating a project
  • Setting up the project file for this course

Navigating the Interface

  • Navigating using the ViewCube
  • Navigating using the navigation tools
  • Using the browser
  • Using the ribbon bar
  • Using the Quick Access Toolbar
  • Using the marking menu

Sketching Concepts

  • Introducing sketching
  • Working with origin geometry
  • Understanding constraints.

Creating Sketch Geometry

  • Drawing lines
  • Creating rectangles and arcs
  • Creating splines
  • Construction geometry
  • Dimensioning
  • Parameters

Modifying Sketch Geometry

  • Understanding the trim, extend, and split tools
  • Offsetting sketch geometry
  • Pattern and mirror sketch geometry

Work Features

  • Understanding work features
  • Creating offset work planes
  • Creating work planes
  • Creating work axes and points

Projecting and Importing Geometry

  • Projecting geometry
  • Importing AutoCAD data and sharing sketches

Understanding Part Modeling

  • Part feature introduction
  • Creating a base extrusion feature
  • Creating an extrusion to the next face
  • Creating revolves
  • Creating complex shapes with the loft tool
  • Adding control to a loft by creating rails
  • Creating a sweep feature
  • Creating a sweep feature with model edges

Building Parts with Placed Features

  • Adding placed holes
  • Adding sketched holes
  • Adding threaded holes
  • Modifying edges with the fillets and chamfers
  • Hollowing parts with the shell feature

Creating Patterns of Features

  • Creating rectangular feature patterns
  • Adding intelligence to a rectangular pattern
  • Creating rectangular feature patterns along a path
  • Creating circular feature patterns
  • Mirroring part features

Creating Sculpted Objects

  • T-Splines introduction
  • Creating a base form
  • Understanding the Edit Form tool
  • Taking advantage of symmetry
  • Inserting and modifying edges

Adding Parts to an Assembly File

  • Introduction to assemblies
  • Placing components
  • Creating/editing components in an assembly
  • Placing fasteners from the content center

Using Constraints to Position Parts

  • Mate/Flush constraint
  • Angle constraint
  • Insert constraint
  • Driving constraints
  • Translational constraint
  • Motion constraint
  • Contact sets

Assembly Visualization Techniques

  • Adding materials to parts in an assembly
  • Visual styles
  • Enhancing the design experience with visual settings

Creating Drawing Views

  • Exploring initial drawing creation
  • Placing base views and projected views
  • Creating section views
  • Creating detail views
  • Creating breakout views

Creating Basic Annotations

  • Creating general dimensions
  • Changing dimension precision
  • Creating baseline, ordinate, and chain dimensions